Posts tagged ‘near-death experience’

Kick-Ass: why?

Kick-Ass and Hit-Girl

a rare un-bloodied moment for Kick-Ass and Hit-Girl

“What works on the page doesn’t always work on the screen, asshole.” – Dave Lizewski

Of the two Kick-Ass texts, the comic is far more faithful to the world it depicts (one seemingly defined by a lack of Alan Moore). The fundamental difference is that the graphic novel blatantly loathes its audience – and is therefore able to more accurately and comically present that group’s foibles and masochistic fantasies – while the film abandons this worldview mid-Act 2 in favor of pandering to the demographic.

Dave Lizewski is an Asperger’s-esque teen who suffers from what he describes as “the perfect combination of loneliness and despair,” which drives him to nick an identity from the comics he adores (obsessively, of course – no fictional fan has any other interests). The film and comic diverge pretty quickly, despite a surface similarity. Both present the sudden but natural death of Dave’s mother as both a vague motivation and something to be resented for lacking a good revenge arc. Neither seems to mourn very much, only noting the effect it’s had on Dave’s dad, who would do well to attend a support group hosted by Charlie Swan. Movie-Dave is a lovable loser who tries to make friends with those even more socially outcast than his geek-clique and picks two men who’ve repeatedly mugged him as his first heroic effort. Comic-Dave seethes with resentment that others don’t see how wonderful he is and picks relatively harmless-looking graffiti taggers as his first target. Unexpectedly (for the genre), both Daves fail spectacularly and spend several months recovering in hospital, and both choose to continue putting their bereaved father through financially ruinous hell rather than give up their delusional identity.

Watchmen was one of the first in-universe texts to confront the fact that anyone who chose the vigilante lifestyle would not only be mentally disturbed but probably only make the world a more dangerous place through their efforts. Kick-Ass attempts to update this concept to the 21st century by using cell phone cameras and Myspace as a direct conduit to Coincidental Broadcasts, upping the childish cynicism by half, and lowering expectations of audience IQ by at least as much. One cover announces its mission statement for the slower readers:

Sickening Violence: Just the Way You Like It!

And yet the comic is less insulting than the film, which promises graphic deconstruction and provides Rambo-esque clichés. Dave gets beaten down, but then gets Real Mad and kills bad guys with a Gatling-enhanced jet pack and a rocket launcher (with no fear of the justice system). He gets the assigned most beautiful girl in school, after shamming as a GBF in order to amass the Nice Guy points that will make her owe him a relationship. He rescues one of the city’s only genuine superheroes and becomes he school “protector.”

All this with nary a synapse spark over committing mass murderer.

In a straight popcorn flick, this might be good enough, given that Kick-Ass was the hero of the movie named after him. But he’s not. He’s a mildly irritating prologue glommed onto Big Daddy and Hit-Girl’s star turn. From the moment the appear on screen or paper, , Kick-Ass becomes part of the audience. This works – on its own level – because the father-daughter team is both more competent and far more interesting than the talentless and asocial imitative fanboy. Watching real superheroes do their thing is his natural level. The film demands a suspension of disbelief and basic humanity appropriate to a later Die Hard sequel, then flings an affectless and brainwashed 11-year-old serial killer at us.

She hacks and slashes her way through a room full of stereotypical thugs – and there is something primal and wonderful about that sight familiar to any fan of Buffy the Vampire Slayer, just as it’s oddly heartwarming that a father would train his daughter to be tough rather than decorative, how not to freeze when faced with the physical threats a small and pretty girl is likely to encounter as she ventures into the world.

Kick-Ass, Big Daddy and Hit-Girl

Father-daughter bonding, Macready-style

But Buffy spent entire seasons mourning her lost potential of becoming someone who didn’t spend her nights killing other sentient beings. Hit-Girl and, more importantly, her father have no such qualms.

The film takes the easy route again by giving Big Daddy the standard Antihero’s Journey – a good cop framed by the Mob he refused to work for, which somehow leads to his wife’s suicide – and a clear mission of revenge. Comicverse Bid Daddy made this story up and picked a target at random. He was just an accountant, and obsessive comic book fan – an adult Dave Lizewski and obvious sociopath – who ran away from his career and wife into fantasy, kidnapping his daughter and raising her to live out his violent daydreams. He never comes near the bad guys, sending his daughter in alone and watching from a safe distance through the scope of a sniper rifle.

Hit-Girl, the only real superhero (and innocent), is the only comic character who catches a break in the end.  She avenges her father’s completely deserved death and gives up mass murder in favour of a relatively normal (if bully-proof) life with her mother. Actually, Dave’s father, whom the comic never marginalises as much as the film does, also breaks even. His son gives up getting beat up and running up hospital bills, and he even begins to move on from his paralysing grief to begin dating again. Big Daddy and the local Mob branch all die badly, and Dave (thank god) is roundly rejected by the object of his obsession when he confesses his deception and “love.” He tries to comfort himself that he’s changed the world by inspiring a legion of mentally unbalances poseurs, but the last frame goes to one of these deluded souls, the Armenian about to become pavement pizza when his homemade wings fail twenty floors up.

The uncompromising comic is a far superior story…but neither is worth the time it takes to see – or review – them.

Lost, Actually: Happily Ever After


symbolic Driveshaft/Dexter Stratton ring

Happily Ever After is another episode that offers possible big-picture answers, but filtered though one character’s heavily biased perspective. Here, they break out Desmond, Lost’s go-to guy for bringing the heart to lacklustre mini-arcs. Introduced in the second season premier, Desmond is a modern-day Odysseus, spending much of his adult life attempting to simultaneously return to his first love while running from himself – first into a monastery, then the military, and finally the seven seas. He was the rare Islander who got exactly his desired happy ending after much travail – helped along by a contemporary Penelope not content to simply wait at home when she can fund a worldwide search – so he deserves a little celebratory hyperbole where love is concerned.

Daniel and Charlie, however, don’t. And unlike Jacob and the Man in Black in Ab Aeterno, they don’t have a real reason to alter their conversation to suit their reluctant disciple’s mindset. They’re speaking from the heart…unfortunately. Bizarro-world Charlie is following the example of noted relationship guru Bella Swan, seeking near-death experiences in order to have visions of a lost love. Fellow musician Daniel is moved not to compose a Michelle for the 00s but spontaneously emit advanced quantum mechanics equations in his sleep (which is actually a adorable nerdlinger reaction to love at first sight) after spotting a pre-blind date Charlotte. Their Harlequin descriptions (“I’ve seen something real. I’ve seen the truth.”) resonate with Desmond when he has his own magnetically-induced visions and ultimately lead him to resume his role as the helpful visionary spanner in the works.

nerd love

nerd love

There was an awful lot of arc-y goodness in this episode, particularly the hint that Eloise and Charles Widmore are the architects or maintainers of the flash-sideways universe and quite possibly at odds in that venture, but the bulk of the character interactions gave lip service to the Power of Love. Only one kind of love, mind you – platonic or parental or any other sort of love has no place saving the world. No, long-term relationships are a person’s sole anchor (or Constant) in a real world, and the only motivation to return. (Sorry, Ji Yeon.)

Desmond, with his decade of love, loss, and reunion can be forgiven a few goggle-eyed flights of near-poetry, but can Daniel or Charlie’s mutual-but-unconsummated crushes with women they’ve known less than three months really be called “spectacular, consciousness-altering love”? It’s unfair to expect and adult audience the show has often forced to educate themselves in classical philosophy and modern quantum physics to roll with that.

After all, that insane giddiness only lasts during a few weeks of infatuation in any ultimately functional relationship. Then, the connection is primarily fantasy, the unreasonable expectation that this time, this person will fulfill every desire, and it naturally doesn’t last beyond actually getting to know each other. Love isn’t something like an eternal first shot of heroin, wiping away all problems and wrapping both in superficial bliss, despite a total lack of specific connection (sorry, 99% of fanfiction.net). Good long-term relationships are better defined as things that make most aspects of your life happier and more interesting, and provides at least a distraction from the rest. And that’s absolutely brilliant.

I think, as a character, Desmond certainly gets that. I hope the writers do as well (although the Jack/Kate/Sawyer romantic plot tumor doesn’t give me a lot of hope).

LA's only tour de stade venue

fire up the quattro!

Ashes to Ashes:1.01
2008

The spin-off from the acclaimed (if sometimes excruciating) Life on Mars is self-consciously extreme, with both the drama and dark humor ratcheted up to the appropriate 80s excess.  This year’s timetraveller-slash-madman is DI Alex Drake, a police psychiatrist and single mother who has been investigating the suicide of Sam Tyler.  Familiar with Sam’s fantasy world and characters that suddenly surround her after being shot in the face by druglord-cum-vagrant Arthur Layton, she believes she’s having an elaborate hallucination in the seconds before she dies, but still fights to wake up from it and return to her demanding, impulsive daughter.

Ray Carling, who BBC informs us is now “The Bear,” tells her with regret that her acquaintance Sam Tyler died with the 70s a year earlier, crashing his car into a river after leaving Gene behind on a police chase.  His body was never found, allowing speculation on his Schrödingeresque state to rampage on.  He tells Alex that they key to surviving is to stay with Gene, not only expressing his own philosophy of life but possibly offering a key to why the two officers have been drawn back into the past.

The pilot was a conscious retread of the Life on Mars pilot.  Set-up of current life in the present, spotlighting the few personal connections?  Check.  Introductory Make Ass Of Self scene?  Check.  Enigmatic flashbacks in old-film filter?  Check.  Parent issues centring around that year?  Check.  There’s even similar avatars of hostile knowledge in the form of different childhood icons (which, lacking a UK childhood, had no more significance to me than ‘sort of like Sesame Street’ and ‘some freaky Euro-clown’).  The subject is partly aware of this reality—or only thinks she is—and seeks out the missing signifiers from Sam’s reports.  Unfortunately, phones, radios, and tvs give her nothing; her only communications come in dreams and visions.

Most of the direct communication from the hostile avatars in fact goes over her head, couched in subtle visuals only the viewers see—such as the clown’s head on a shelf in Layton’s junk store, or its reflection looming over her shoulder in a shiny interview table.  While Life on Mars followed Sam’s point of view, DI Drake of more an active object of the mystery than an identification figure.  The audience has more pieces of the puzzle.

Alex thus far seems to be a less sympathetic character than Sam, but a more confident timetraveler-slash-madman, hopefully less likely to likely to commit the forehead-smackingly boneheaded moves that Tyler’s run included at least once per episode.  Instead of acting generally unhinged in a manner that would leave most professionals escorted by security carrying a box of personal belongings, Alex calmly treats the others as both people and figments in turn and with equal sangfroid expects to be treated with respect while stuck wearing uncomfortably revealing clothes.  She also gains a few points by getting drunk with the team and groping Gene on her very first night in the past, thus ensuring they’ll overlook a greater proportion of weird behaviour than if she’d remained in the remote and dismissive pose Sam initially chose.

This spinoff so far seems to retain the parent show’s flaws, particularly in the imbalanced drama/comedy tone.  Particularly, scenes and setups still misfire as often as they catch.  The “A-Team”’s emergence in the gunfight via speedboat with machine guns, while a good visual gag, destroys the delicate dream vs time-travel question.  That could only be a modern person’s fantasy moment.  When scenes catch, though, they really really catch.  When Ray tells of Sam’s death, he is a man more comfortable with his place in life than the resentful demoted DI of the earlier decade.  Gene’s frustration while on the phone to his superior shows a big man who’s time has passed, and knows it.  And entire shows could take place in their new hangout, a wine bar where a long-suffering Magical Italian possibly takes Nelson’s place as the wise bartender.

There is one unbearable bit, though.  I don’t know how I’ll get through a season of an entire cast in those terrible pleated trousers and white jeans.  For the love of Oxford Street, let no lazy designers take those on as this fall’s new look!